今天我們用python和pygame實(shí)現(xiàn)一個(gè)乒乓球的小游戲,或者叫彈珠球游戲。
笑臉乒乓球游戲功能介紹
乒乓球游戲功能如下:
乒乓球從屏幕上方落下,用鼠標(biāo)來(lái)移動(dòng)球拍,使其反彈回去,并獲得得分,如果沒(méi)有接到該球,則失去一條命。玩家有一定數(shù)量的命如5。
游戲設(shè)計(jì)思路
根據(jù)游戲規(guī)則,我們需要
1、初始化游戲環(huán)境
2、畫(huà)出乒乓球,球拍等
3、設(shè)置乒乓球的運(yùn)動(dòng),并監(jiān)聽(tīng)鼠標(biāo),以移動(dòng)球拍
4、判斷乒乓球被接住與否
5、游戲是否結(jié)束,是否再玩。
代碼實(shí)現(xiàn)
import pygame pygame.init() screen_width=800 screen_height=600 screen=pygame.display.set_mode([screen_width,screen_height]) pygame.display.set_caption("笑臉乒乓球") keepGoing=True pic=pygame.image.load("CrazySmile.bmp") colorkey = pic.get_at((0,0)) pic.set_colorkey(colorkey) picx=0 picy=0 BLACK=(0,0,0) WHITE=(255,255,255) timer=pygame.time.Clock() paddle_width=200 paddle_height=25 paddle_x=300 paddle_y=550 speedx=5 speedy=5 #圖片的高度和寬度 pic_width=pic.get_width() pic_height=pic.get_height() #分?jǐn)?shù)和命 points=0 lives=5 font=pygame.font.SysFont("Times",24) pop = pygame.mixer.Sound("pop.wav") while keepGoing: for event in pygame.event.get(): if event.type==pygame.QUIT: keepGoing=False if event.type == pygame.KEYDOWN: if event.key == pygame.K_F1: # F1 = New Game points = 0 lives = 5 picx = 0 picy = 0 speedx = 5 speedy = 5 pop.play() picx += speedx picy += speedy if picx <= 0 or picx >= 700: speedx = -speedx * 1.1 if picy <= 0: speedy = -speedy + 1 if picy >= 500: lives -= 1 speedy = -5 speedx = 5 picy = 499 # if picx <= 0 or picx + pic_width > screen_width: # speedx = -speedx # if picy <= 0: # speedy = -speedy # if picy >= 500: # lives -= 1 # speedy = -speedy screen.fill(BLACK) screen.blit(pic, (picx, picy)) # 畫(huà)出球拍 paddle_x = pygame.mouse.get_pos()[0] paddle_x -= paddle_width / 2 pygame.draw.rect(screen, WHITE, (paddle_x, paddle_y, paddle_width, paddle_height)) #判斷接住乒乓球 if picy + pic_width > paddle_y and picy + pic_height < paddle_y + paddle_height and speedy > 0: if picx + pic_width / 2 > paddle_x and picx + pic_width / 2 < paddle_x + paddle_width: points += 1 speedy = -speedy # 在屏幕上畫(huà)出得分 draw_string = "Lives: " + str(lives) + " Points: " + str(points) if lives<1: draw_string="Game Over. Your scores is "+str(points) draw_string+="press F1 to play again" text = font.render(draw_string, True, WHITE) text_rect = text.get_rect() text_rect.centerx = screen.get_rect().centerx text_rect.y = 10 screen.blit(text, text_rect) pygame.display.update() timer.tick(60) pygame.quit()
標(biāo)題名稱:python使用pygame實(shí)現(xiàn)笑臉乒乓球彈珠球游戲-創(chuàng)新互聯(lián)
標(biāo)題URL:http://vcdvsql.cn/article4/egooe.html
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