java基本編程思路:
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第一步:寫框架(內層和外層):
public class?類名{//外層
public static void main(String[ ] args){//內層
}
}
第二步:看題目中是否有“接收”“輸入”“錄入”等字眼,則導入util包,創建Scanner掃描儀對象:
import??java.util.Scanner;//寫在文件的第一行
Scanner??input = new Scanner(System.in);//寫在main方法中的第一行
第三步:編寫main方法中的主體代碼
A、接收、輸入、錄入:
System.out.println(“提示信息”);
數據類型??變量名=__掃描數據___;
說明:掃描不同類型的數據,使用不同的掃描方法。以下介紹了常用的類型的掃描方法。
int型?????使用nextInt();
String型?????使用next ()或nextLine();
double型??????使用nextDouble();
B、計算:算術運算等
C、輸出:
System.out.println(輸出的內容);
或者
System.out.println(“提示內容:”+輸出的內容);
import java.awt.*;
import java.awt.event.*;
public class MoveExample
{
public static void main(String args[])
{
new Hua_Rong_Road();
}
}
class Person extends Button implements FocusListener
{
int number;
Color c = new Color(255,245,170);
Person(int number,String s)
{
super(s);
setBackground(c);
this.number = number;
c = getBackground();
addFocusListener(this);
}
public void focusGained(FocusEvent e)
{
setBackground(Color.red);
}
public void focusLost(FocusEvent e)
{
setBackground(c);
}
}
class Hua_Rong_Road extends Frame implements MouseListener,KeyListener,ActionListener
{
Person person[] = new Person[10];
Button left,right,above,below;
Button restart = new Button("重新開始");
public Hua_Rong_Road()
{
init();
setBounds(100,100,320,360);
setVisible(true);
validate();
addWindowListener( new WindowAdapter()
{
public void windowClosing(WindowEvent e)
{
System.exit(0);
}
}
);
}
public void init()
{
setLayout(null);
add(restart);
restart.setBounds(100,320,120,25);
restart.addActionListener(this);
String name[] = {"曹操","關羽","張飛","劉備","趙云","黃忠","兵","兵","兵","兵"};
for(int k = 0;kname.length;k++)
{
person[k] = new Person(k,name[k]);
person[k].addMouseListener(this);
person[k].addKeyListener(this);
add(person[k]);
}
person[0].setBounds(104,54,100,100);
person[1].setBounds(104,154,100,50);
person[2].setBounds(54,154,50,100);
person[3].setBounds(204,154,50,100);
person[4].setBounds(54,54,50,100);
person[5].setBounds(204,54,50,100);
person[6].setBounds(54,254,50,50);
person[7].setBounds(204,254,50,50);
person[8].setBounds(104,204,50,50);
person[9].setBounds(154,204,50,50);
person[9].requestFocus();
left = new Button();
right = new Button();
above = new Button();
below = new Button();
add(left);
add(right);
add(above);
add(below);
left.setBounds(49,49,5,260);
right.setBounds(254,49,5,260);
above.setBounds(49,49,210,5);
below.setBounds(49,304,210,5);
validate();
}
public void keyTyped(KeyEvent e){}
public void keyReleased(KeyEvent e){}
public void keyPressed(KeyEvent e)
{
Person man = (Person)e.getSource();
if(e.getKeyCode()==KeyEvent.VK_DOWN)
{
go(man,below);
}
if(e.getKeyCode()==KeyEvent.VK_UP)
{
go(man,above);
}
if(e.getKeyCode()==KeyEvent.VK_LEFT)
{
go(man,left);
}
if(e.getKeyCode()==KeyEvent.VK_RIGHT)
{
go(man,right);
}
}
public void mousePressed(MouseEvent e)
{
Person man = (Person)e.getSource();
int x = -1,y = -1;
x = e.getX();
y = e.getY();
int w = man.getBounds().width;
int h = man.getBounds().height;
if(yh/2)
{
go(man,below);
}
if(yh/2)
{
go(man,above);
}
if(xw/2)
{
go(man,left);
}
if(xw/2)
{
go(man,right);
}
}
public void mouseReleased(MouseEvent e){}
public void mouseEntered(MouseEvent e){}
public void mouseExited(MouseEvent e){}
public void mouseClicked(MouseEvent e){}
public void go(Person man,Button direction)
{
boolean move = true;
Rectangle manRect = man.getBounds(); //什么意思??
int x = man.getBounds().x; //又不懂了
int y = man.getBounds().y;
if(direction==below)
{
y = y+50;
}
else if(direction==above)
{
y = y-50;
}
else if(direction==left)
{
x = x-50;
}
else if(direction==right)
{
x = x+50;
}
manRect.setLocation(x,y);
Rectangle directionRect = direction.getBounds();
for(int k = 0;k10;k++)
{
Rectangle personRect = person[k].getBounds();
if((manRect.intersects(personRect))(man.number!=k))
{
move = false;
}
}
if(manRect.intersects(directionRect))
{
move = false;
}
if(move==true)
{
man.setLocation(x,y);
}
}
public void actionPerformed(ActionEvent e)
{
dispose();
new Hua_Rong_Road();
}
}
這是我們課本上的,顏色不一樣,其他的都差不多,不過是用awt組件寫的,你應該是要用swing寫的吧,照這個改改吧...
import java.awt.*;
import java.awt.event.*;
public class MoveExample //主類
{
public static void main(String args[]) //定義主方法
{
new Hua_Rong_Road(); //創建對象
}
}
class Person extends Button implements FocusListener
{
int number;
Color c = new Color(128,128,128);
Person(int number,String s)//構造方法
{
super(s);//調用父類s的構造方法
setBackground(c);//設置組件的背景色
this.number = number;//調用當前的number
c = getBackground();
addFocusListener(this);//添加焦點事件監聽器
}
public void focusGained(FocusEvent e)//焦點事件觸發
{
setBackground(Color.blue);
}
public void focusLost(FocusEvent e)//焦點事件失去
{
setBackground(c);
}
}
class Hua_Rong_Road extends Frame implements MouseListener,KeyListener,ActionListener
{
Person person[] = new Person[10];//person類的數組
Button left,right,above,below;
Button restart = new Button("重新開始");
public Hua_Rong_Road() //華容道的構造方法
{
init(); //初始化
setBounds(100,100,320,360);//設置窗口在屏幕上出現位置,和窗口大小
setVisible(true);//設置窗口可見
setResizable(true);//設置窗口可調節
validate();//刷新
addWindowListener( new WindowAdapter()//獲得窗口事件監視器
{
public void windowClosing(WindowEvent e)//窗口正在被關閉時,窗口監視器調用該方法
{
System.exit(0);
}
}
);
}
public void init()
{
setLayout(null);//設置默認布局
add(restart);//添加重新開始
restart.setBounds(100,320,120,25);//重新開始按鈕大小
restart.addActionListener(this);//事件源獲得監視器
String name[] = {"曹操","關羽","張飛","劉備","趙云","黃忠","兵","兵","兵","兵"};
for(int k = 0;kname.length;k++)
{
person[k] = new Person(k,name[k]);//給按鈕添加名字
person[k].addMouseListener(this);//每個按鈕都注冊鼠標事件
person[k].addKeyListener(this);//每個按鈕都注冊鍵盤事件
add(person[k]);//添加人物
}
person[0].setBounds(104,54,100,100);
person[1].setBounds(104,154,100,50);
person[2].setBounds(54,154,50,100);
person[3].setBounds(204,154,50,100);
person[4].setBounds(54,54,50,100);
person[5].setBounds(204,54,50,100);
person[6].setBounds(54,254,50,50);
person[7].setBounds(204,254,50,50);
person[8].setBounds(104,204,50,50);
person[9].setBounds(154,204,50,50);//為每個人物按鈕設置位置和大小
person[9].requestFocus();//把焦點先設置在這個按鈕上
left = new Button();//畫出游戲界面邊框,并用定義的left,right,above,below控制大小
right = new Button();
above = new Button();
below = new Button();
add(left);
add(right);
add(above);
add(below);
left.setBounds(49,49,5,260);
right.setBounds(254,49,5,260);
above.setBounds(49,49,210,5);
below.setBounds(49,304,210,5);
validate();//刷新
} //完成界面布局
public void keyTyped(KeyEvent e){}
public void keyReleased(KeyEvent e){}
public void keyPressed(KeyEvent e)//響應鍵盤事件,按鍵,釋放鍵,按下和釋放組合
{
Person man = (Person)e.getSource();//獲得事件源
if(e.getKeyCode()==KeyEvent.VK_DOWN)//響應用戶按下方向光標的操作;用KeyEvent類中的getkeycode()判斷哪個鍵被按下
{
go(man,below); //go方法控制移動
}
if(e.getKeyCode()==KeyEvent.VK_UP)
{
go(man,above);
}
if(e.getKeyCode()==KeyEvent.VK_LEFT)
{
go(man,left);
}
if(e.getKeyCode()==KeyEvent.VK_RIGHT)
{
go(man,right);
}
}
public void mousePressed(MouseEvent e)
{
Person man = (Person)e.getSource();
int x = -1,y = -1;
x = e.getX();
y = e.getY();
int w = man.getBounds().width;
int h = man.getBounds().height;
if(yh/2)
{
go(man,below);
}
if(yh/2)
{
go(man,above);
}
if(xw/2)
{
go(man,left);
}
if(xw/2)
{
go(man,right);
}
}
public void mouseReleased(MouseEvent e){}//鼠標事件
public void mouseEntered(MouseEvent e){}
public void mouseExited(MouseEvent e){}
public void mouseClicked(MouseEvent e){}
public void go(Person man,Button direction)
{
boolean move = true;
Rectangle manRect = man.getBounds();
int x = man.getBounds().x;
int y = man.getBounds().y;
if(direction==below)//向各個方向移動
{
y = y+50;
}
else if(direction==above)
{
y = y-50;
}
else if(direction==left)
{
x = x-50;
}
else if(direction==right)
{
x = x+50;
}
manRect.setLocation(x,y);
Rectangle directionRect = direction.getBounds();
for(int k = 0;k10;k++)
{
Rectangle personRect = person[k].getBounds();
if((manRect.intersects(personRect))(man.number!=k))//如果覆蓋就不移動
{
move = false;
}
}
if(manRect.intersects(directionRect))
{
move = false;
}
if(move==true)
{
man.setLocation(x,y);
}
}
public void actionPerformed(ActionEvent e)
{
dispose();
new Hua_Rong_Road();
}
}
當前標題:java華容道代碼的思路 數字華容道java代碼
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